We were introduced to the 3D software application Maya Autodesk which features complex 3D computer generated character animation and has the benefit in 3D modelling.
Our task today was to animate a 3D model of a hunting dog with the use of the rotoscoping demonstration.
Roto-scoping was a technique that we were learning about which consists of drawing and designing over live – action image just by tracing over frame by frame in order to make an animation to make it more realist action.
We had used a rotoscoped image of a dog to animate it’s agile movements. We were making use of the tools:-
Scale – Used to extend an image larger to it’s size.
Rotate – Used to alternate an image in a circle round an axis on centre.
Extrude –
Keyframes
Channel box
Timeline slider: – Was mostly the tool that we were using below the viewpoint to position our scene’s current animation frame, and indicates the value from left to right. we made use of the grey bar to manipulate the range of the numbers values.
Using the slider below we played around by clicking across the timeline and dragging it.
Other tools that we used that were acquired on the timeline was the play speed button to play the time slider either backwards or forwards in real time mode.
Week 2: